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JAMES MARSH
Technical Artist (Virtual Production)
I am a Dundee-based tech artist with a background in audio-visual technology, theatre tech, and digital media content creation (motion graphics & game prototypes), now moving into Virtual Production.
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Much of my work is created in Unreal Engine 5, and I am currently interested in broadening my knowledge in the Houdini-to-Unreal Engine pipeline, and creating tools for DMX and internal lighting control in Unreal Engine.
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